Tiger PzKpfw VI COH2 Ostheer
Tiger PzKpfw VI
Tiger PzKpfw VI picture COH2 Ostheer
Role Heavy Tank
Unit Cost 640Icon Manpower COH2 Small.png 640
230Icon Fuel COH2 Small.png 230
19Icon PopCap COH2 Small.png 19
Upkeep per Minute -28Icon Manpower COH2 Small.png -28
Prereq. Assault Support Doctrine
Lightning War Doctrine
Mechanized Assault Doctrine
Spearhead Doctrine
Produced By Call-in
Primary armament 88mm KwK 36
Secondary armament 2x 7.92mm MG 34
Health 1040Icon Health Small.png 1,040
Armor Front: 300
Rear: 140
Max. Speed 4.7m p/s

The Panzerkampfwagen VI "Tiger" is the most well-rounded heavy tank in the war. The Tiger's mix of armor, mobility, and firepower is legendary. The deadly 88mm KwK 36 gun can crush the armor of any enemy tank. Effective against all targets. Weak to massed anti-tank weapons.

Overview Edit

The Tiger tank ( PanzerKampfwagen VI ) , was a German built heavy tank used during the second world war on both the western and eastern fronts. It marked a point in German tank design, with it's powerful 88mm KwK 36 cannon.

The Tiger in game is evenly matched with the Soviet IS-2 Heavy Tank and shares most of its strengths and weaknesses.

Weapons Edit

The Tiger is armed with a 88mm Kwk 36 cannon, capable of causing major damage to vehicles and armor, particularly devastating when flanking the enemy. The gun is also quite effective against infantry as well. The Tiger mounts a coaxial MG for some frontal Anti-Infantry firepower. Like many other German tanks, the Tiger can upgrade with a Pintle-mounted MG42 to kill infantry trying to outflank a Tiger's more vulnerable rear and side armor.

Abilities Edit

Ability Blitzkrieg COH2 Ostheer Blitzkrieg Tactics Edit

  • Requires: Veteran 1
  • Cost nothing
  • Cooldown 30 seconds

Tanks employ well-practiced Blitzkrieg tactics, fully utilizing the capacities of their vehicle to execute rapid maneuvers and thereby avoid enemy fire.

Ability Hold Fire Tanks COH2 Ostheer Prioritize Vehicles Edit

  • Activation: Toggle Ability

(Waiting with text for the next patch where this ability is likely to change. Now it holds all fire, after the patch the main gun will hold fire but the machine gun(s) will still fire at infantry.)

Ability Panzer Tactician COH2 Ostheer Panzer Tactician Edit

The Panzer Tactician ability comes with quite some commanders and is automatically unlocked on (almost) all vehicles when the necessary command points are reached. Smoke can be a powerful tool, especially in defensive manoeuvres. One of the great strengths of this ability is that it doesn't need a lot of micro like the Mortar or the USF Sherman. When your vehicle is in danger, press the button and for eight seconds the vehicle will spew smoke out of its canisters and conceal your vehicle immediately. This can often save your very expensive Tiger tank in case it's in trouble.

Activation of this ability does not interrupt any move commands, so use it when the time is just right. Be aware that enemy guns can still use the attack-ground command and fire through the smoke. If the terrain is flat and the path of your vehicle doesn't change, enemy guns can still deliver the final blow to your vehicle this way.

In conjunction with the Blitzkrieg ability you even have the option to move your vehicle in front of friendly or allied units to save them from enemy fire.

Upgrades Edit

Upgrade MG42 Pintle COH2 Ostheer Pintle-mounted MG-42 Edit

  • Cost  50Icon Munitions Small.png 50 to upgrade

The tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft. The gun offers 1200 rounds per minute of extra protection.

Upgrade Spotting Scopes COH2 Ostheer Spotting Scopes Edit

This upgrade doubles the line of sight if the vehicle is stationary. However, the Tiger is not found in either of the doctrines that have spotting scopes. In the unlikely event that an abandoned Tiger is recovered by a player with either of those doctrines, the vehicle can receive that upgrade.

Veterancy Edit

Veterancy1 CoH2 Level 1 Veterancy:
  • Unlocks the 'Blitzkrieg Tactics' ability
Veterancy2 CoH2 Level 2 Veterancy:
  • +5 weapon range
  • +20% accuracy
  • -20% scatter
Veterancy3 CoH2 Level 3 Veterancy:
  • -30% reload time
  • +20% rotation speed
  • +20% maximum speed
  • +20% ac/de-celeration
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