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[[File:Defence_Ex.jpg|thumb|150px|Defensive Example]][[File:Tank_Traps_Wehrmacht.jpg|thumb|101px|Wehrmacht tank trap]][[File:Tank_Trap_USA,_Soviet.jpg|thumb|100px|USA and Soviet tank trap]]
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[[File:Tank_Trap_USA,_Soviet.jpg|thumb|100px|USA and Soviet tank trap]]
A Tank Trap is a light [[Defensive Structure]] that can be constructed by a [[Pioneer Squad]], [[Engineer Squad]] or Ingenery, they prevent almost all vehicles to pass where you don't want them to.
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A Tank Trap is a light [[Defensive Structure]] that can be constructed by a [[Pioneer Squad|Pioneer [[File:Tank_Traps_Wehrmacht.jpg|thumb|101px|Wehrmacht tank trap]]Squad]], [[Engineer Squad]] or Ingenery, they prevent almost all vehicles to pass where you don't want them to.
   
 
They can only be built by the [[Wehrmacht]], [[United States]] and Soviet Union.
 
They can only be built by the [[Wehrmacht]], [[United States]] and Soviet Union.
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They should be built in a line between impassable terrain like deep water, buildings or thick forest. Or you could build them in a zip-like pattern to maximise the time it will take vehicles to pass.
 
They should be built in a line between impassable terrain like deep water, buildings or thick forest. Or you could build them in a zip-like pattern to maximise the time it will take vehicles to pass.
   
Keep them in front of Barbed Wire to prevent vehicles from destroying the wire, and in turn, have mines in front of the tank traps, to kill any infantry who attempts to throw explosives at them.
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Keep them in front of Barbed Wire to prevent vehicles from destroying the wire, and in turn, have mines in front of the tank traps, to kill any infantry who attempts to throw explosives at them.[[File:Defence_Ex.jpg|thumb|150px|Defensive Example]]
   
 
If you Do want vehicles to pass at a certain location, leave a hole big enough for the vehicles to pass through, where you have placed mines.
 
If you Do want vehicles to pass at a certain location, leave a hole big enough for the vehicles to pass through, where you have placed mines.
 
==Weakness==
 
==Weakness==
   
Although tank traps can't be run over by most vehicles, they can be blasted by explosives: satchels, mortars and artillery for example, they Can also be destroyed by small arms fire, but that's time consuming and heavy tanks like [[Panther]] and [[King Tiger]] will simply crush them under their treads. Certain upgrades like the bulldozer on the [[M4A3R3 Sherman Crocodile]] will also destroy them. Infantry can simply walk past them.
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Although tank traps can't be run over by most vehicles, they can be blasted by explosives: satchels, mortars and artillery for example, they Can also be destroyed by small arms fire, but that's time consuming and heavy tanks like [[Panther]] and [[King Tiger]] will simply crush them under their treads. Certain upgrades like the bulldozer on the [[M4A3R3 Sherman Crocodile]] will also destroy them. Infantry can simply walk past them.[[File:Kill_Zone.jpg|thumb|150px|A Kill Zone]]
 
[[Category:Defensive Structure]]
 
[[Category:Defensive Structure]]

Revision as of 02:56, 14 December 2010

Tank Trap USA, Soviet

USA and Soviet tank trap

A Tank Trap is a light Defensive Structure that can be constructed by a [[Pioneer Squad|Pioneer

Tank Traps Wehrmacht

Wehrmacht tank trap

Squad]], Engineer Squad or Ingenery, they prevent almost all vehicles to pass where you don't want them to.

They can only be built by the Wehrmacht, United States and Soviet Union.

Tips

They should be built in a line between impassable terrain like deep water, buildings or thick forest. Or you could build them in a zip-like pattern to maximise the time it will take vehicles to pass.

Keep them in front of Barbed Wire to prevent vehicles from destroying the wire, and in turn, have mines in front of the tank traps, to kill any infantry who attempts to throw explosives at them.

Defence Ex

Defensive Example

If you Do want vehicles to pass at a certain location, leave a hole big enough for the vehicles to pass through, where you have placed mines.

Weakness

Although tank traps can't be run over by most vehicles, they can be blasted by explosives: satchels, mortars and artillery for example, they Can also be destroyed by small arms fire, but that's time consuming and heavy tanks like Panther and King Tiger will simply crush them under their treads. Certain upgrades like the bulldozer on the M4A3R3 Sherman Crocodile will also destroy them. Infantry can simply walk past them.

Kill Zone

A Kill Zone