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StuG III Ausf. G Assault Gun | |
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Role |
Assault Gun Tank Destroyer |
Unit Cost |
280 90 8 |
Upkeep per Minute | −12 |
Produced By | Support Armor Korps |
Primary armament | 7.5 cm KwK 40 |
Health | 560 |
Armor |
Front: 140 Rear: 70 |
Max. Speed | 6m p/s |
“Assault gun standing by!”
The StuG III Ausf. G Assault Gun is a Wehrmacht Ostheer vehicle unit that is featured in Company of Heroes 2.
Adding the high velocity StuK 40 7.5cm gun to the StuG III creates a true multirole assault gun. Capable of destroying tanks at great range as well as smashing defenses and enemy concentrations with high-explosive rounds.
Effective against light vehicles, armored vehicles, defenses and structures.
Overview
Info here.
Weapons
7.5 cm Kampfwagenkanone 40
Info here.
Pintle-mounted MG 42
Info here.
Abilities
Target Weak Point
Info here.
Prioritize Vehicles
- Attacks vehicles freely, but holds fire against infantry and structures unless given an explicit order to fire.
Panzer Tactician
- Requires Blitzkrieg Doctrine, Mobile Defense Doctrine, Elite Troops Doctrine, Festung Armor Doctrine, Fortified Armor Doctrine, Spearhead Doctrine.
- Cost ? to activate
- Activation: Direct
- Cooldown: ? seconds
Info here.
Upgrades
Pintle-mounted MG 42
- Cost 35 to upgrade
- Requires friendly and connected territory. ?? is this right
- Upgrade time: ? seconds
Assault Gun crew uses the pintle-mounted MG 42 for additional defenses against infantry and aircraft. The pintle machine offers some 1200 rounds per minute of extra protection.
Spotting Scopes
- Requires German Mechanized Doctrine, Jaeger Armor Doctrine.
- Cost ? to activate
- Requires friendly and connected territory. ?? is this right
- Upgrade time: ? seconds
Info here.
Tactics
Info here.
Veterancy
Level 1 Veterancy:
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Level 2 Veterancy:
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Level 3 Veterancy:
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