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Reich Headquarters
Werhq
The Wehrmacht Headquarters
Army Wehrmacht
Role HQ and basic production structure
Prereq. None; available from game-start
Produced By None; available from game-start
Can Be Garrisoned By Up to 4 squads of Infantry, 12 men maximum
Health 1500Icon Health Small 1,500
Armor None
Produces (1)
Pioneers
PioneersBuildingIcon
  • A basic 2-man repair and construction unit, with upgrades for further specialization.
  • Costs 120Icon Manpower Small 120, 2Icon PopCap Small 2
Abilities (1)
Reinforce Squad
Ability Reinforce Squad
  • Can reinforce nearby Infantry units
  • Costs vary by unit type
Global Upgrades (3)
Escalate to Skirmish Phase
WherHQSkirmishPhase
  • Unlocks the Krieg Barracks to be built by Pioneers as well as various abilities and upgrades for your units
  • Costs 200Icon Manpower Small 200, 35Icon Fuel Small 35
  • Takes 45 seconds to install
Escalate to Assault Phase
WherHQAssaultPhase
  • Unlocks the Sturm Armory to be built by Pioneers as well as various abilities and upgrades for your units
  • Costs 200Icon Manpower Small 200, 50Icon Fuel Small 50
  • Takes 60 seconds to install
Escalate to Battle Phase
WherHQBattlePhase
  • Unlocks the Panzer Command to be built by Pioneers as well as various abilities and upgrades for your units
  • Costs 200Icon Manpower Small 200, 50Icon Fuel Small 50
  • Takes 60 seconds to install

The Reich Headquarters is the starting building in a Wehrmacht players base area. It produces 150Icon Manpower Small 150, 5Icon Fuel Small 5 every minute. Pioneers, the basic builder unit for the Wehrmacht are produced from this building. If destroyed by the enemy, doctrine units can not be deployed to the battlefield and doctrine powers will no longer be available for use.

Overview[]

Production[]

Abilities[]

Global Upgrades[]

These escalation upgrades are important for the Wehrmacht, as they allow the fielding of stronger units and vehicles, as well as unlocking abilities for existing ones. They come with a high fuel cost, although to compensate for this, other building fuel costs are more modest compared to their American counterparts.

Tactics[]

Early Production[]

Protecting the HQ[]

Weaknesses[]

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