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Panzergrenadier Squad Icon COH2 Ostheer


Panzergrenadiers Winter

Army Wehrmacht Ostheer
Role Mechanized Infantry
Men per Squad 4
Unit Cost 340Icon Manpower COH2 Small.png 340
8Icon PopCap COH2 Small.png 8
Upkeep per Minute -12Icon Manpower COH2 Small.png -12
Prereq. Battle Phase 1
Produced By Kampfgruppe Headquarters
Cost to Reinforce 34Icon Manpower COH2 Small.png 34
2Icon PopCap COH2 Small.png 2
Health per Man 80Icon Health Small.png 80
Basic Weapon 4x StG 44
Open Weapon Slots 2
Max. Speed 3 m/s

Panzergrenadiers are elite infantry fielded by the Wehrmacht Ostheer in Company of Heroes 2. Wielding the famous StG 44 assault rifles, they are good at any range but really shine in medium to close-range combat. Bundled grenades augment their ability to clean out enemy positions. The Panzerschreck upgrade adds two anti-tank rocket launchers to the squad which can take on almost all armored vehicles they encounter. In the early Soviet campaign and Theater of War Missions, they are armed with MP 40s.

Overview Edit

In 1942, when Infantry Regiments were renamed as Grenadier Regiments by Hitler as a historical homage to Frederick the Great's Army, the infantry component of Panzer divisions began to be redesignated as Panzergrenadier regiments, as did Motorized Infantry units and soldiers.

Panzergrenadiers are built at the Kampfgruppe Headquarters (available after completing battle phase 1) for 340Icon Manpower COH2 Small.png 340, 8Icon PopCap COH2 Small.png 8, and come with four men per squad. Their cost, population cap, and reinforce cost are considerably higher compared to Grenadiers and other core infantry. Their high cost gives the player two powerful weapons: an assault rifle as their primary weapon and the option to upgrade two of the best infantry handheld anti-tank weapons of the game: the Panzerschreck.

The squad enters the field armed with StG 44s. These are assault rifles, capable of firing in bursts and powerful at all ranges but really effective at medium to close range. Coupled with the squads received accuracy of 0.80, it makes the squad a danger to every enemy when it's closing in.

The Panzerschreck can be upgraded for a hefty sum of 100Icon Munition COH2 Small.png 100. This removes two StG 44s from the squad, greatly reducing their anti-infantry abilities, so think twice before making this decision. Panzerschrecks are incredibly powerful, capable of even penetrating the heaviest of tanks. Of course, they are still handled by an infantry squad that needs to be in close range to its target, leaving them exposed.

Weapons Edit

Sturmgewehr 44 (StG 44) Edit

Also known as the MP44, this gun is a middle ground between the short-ranged submachinegun and the longer-ranged machinegun. The StG 44 assault rifle is decent at long range but is much more effective at medium-close combat.

Raketenpanzerbüchse 54 (Panzerschreck) Edit

Panzerschreck is an anti-tank weapon wielded by infantry. It is available to the Panzergrenadiers Squad through an upgrade. It is a very potent weapon, and if used effectively will cut through enemy armor with ease.

Jaeger Infantry Package (G43) Edit

The Gewehr 43 or Karabiner 43 (abbreviated G43, K43) is a 7.92×57mm Mauser caliber semi-automatic rifle developed by Germany during World War II. It gave the Panzergrenadiers more power for long and medium-range combat.

Panzerbüchse 39 Edit

The Panzerbüchse 39 is an anti-tank rifle wielded by infantry. It is available to the Panzergrenadiers Squad through an upgrade. Improves anti-vehicle capability. Only available on Theatre of War and appears in the early Soviet campaign.

Production Edit

Icons building german slit trench Trench Edit

The Trench is much like the Bunker, as it provides Cover Heavy.png Heavy Cover in a rough slit in the ground. The trench has no upgrades, it can only be used as a cover for infantry inside it. Often placed at important points or areas where heavy fighting can be expected.

The Trench can be built free of charge.

Abilities Edit

Ability Bundled Grenade COH2 Ostheer Bundled Model 24 Grenades Edit

  • Cost 35Icon Munition COH2 Small.png 35 to activate
  • Activation: Select Area
  • Cooldown: 30 seconds

The squad has access to not only one, but a bundle of Model 24 Grenades. This ability is a bit more expensive than most other grenades but is extremely powerful. At detonation, the grenades deliver 120 points of damage and are capable of killing whole squads.

The Panzergrenadiers have a fast throwing animation that is not that visible, compared to Molotov cocktails or rifle grenades. This makes it possible to hit moving targets or light vehicles like the Universal Carrier, M20 Utility Car, M15A1 AA Half-track, or M3A1 Scout Car.

After reaching Veterancy 3 the range of the grenades increases with 25%. This can be very useful, especially in the late game where battles are more hectic and players have less time to manage each individual unit in their army.

Combined Arms Ability Icon COH2 Combined Arms Edit

  • Requires Veteran 1
  • Passive Ability

Trained to operate and work in tandem with nearby vehicles, Panzergrenadiers will move more quickly and be more difficult to hit. Increases speed and reduces received accuracy when near vehicles.

Icons ability german stun grenade Model 24 Stun Grenade Edit

  • Requires the Elite Troops Doctrine
  • Cost 20Icon Munition COH2 Small.png 20 to activate
  • Activation: Select Area
  • Cooldown: 30 seconds

In the Elite Troops Doctrine Grenadiers, Panzergrenadiers and Stormtroopers have access to the Model 24 Stun Grenades. The stun grenade differs from a normal Model 24 Grenade in that it has less explosive power. When thrown it detonates with a loud bang and bright flash which causes enemy infantry to crawl on the ground and reduces their range for 5 seconds. While they still take damage from the grenade itself, its effects make them an easy target for your troops.

Icons commander german sprint ability Sprint Edit

The Sprint ability gives all infantry (including Snipers, Mortar teams, and the MG 42 Heavy Machine Gun team) the possibility to move very quickly for a short period of time. Infantry squads can use this to dodge artillery or set up a flanking move. Likewise, weapon teams or snipers can use this to get out of harm's way.

Infantry is not able to fire their guns while sprinting, stopping enables them to fire again even while the ability is still active.

Icons ability german hull down set Hull Down Edit

Friendly vehicles can be set in an immobile Hull Down position in tactical places. While in Hull Down, vehicles cannot move but get defensive bonuses and on the offense increased accuracy and quicker loading times. It takes 15 seconds to be placed in a Hull Down position but vehicles can exit this position instantly to move again.

Upgrades Edit

Upgrade Panzerschreck Pgrens COH2 Ostheer RPzB 54 Panzerschreck Edit

  • Cost to upgrade
  • Requires 100Icon Munition COH2 Small.png 100 friendly and connected territory
  • Upgrade time: 30 seconds

Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon. If a single Schreck is lost or dropped, it can be upgraded again for 50Icon Munition COH2 Small.png 50.

Panzerbüchse 39 Edit

  • Cost 60Icon Munition COH2 Small.png 60 to upgrade
  • Requires friendly and connected territory
  • Upgrade time: 30 seconds

The Panzerbüchse 39 rifle fires a very high-velocity armor-piercing round. Improves anti-vehicle capability. Only available on Theatre of War and appears in the early Soviet campaign.

Icons commander cmdr german jaeger light infantry Jaeger Infantry Package Edit

The Jaeger Infantry Package includes two semi-automatic G43 rifles which are most effective at long range and can fire on the move. It also enables the Grenadier squad to interrogate an incapacitated enemy to reveal enemy units on the minimap for a short time. Sometimes enemy infantry is shot down but not dead. They crawl slowly around until they eventually die. Before this, you can use this ability by clicking on the model. After 6 seconds of interrogation enemy positions will briefly be revealed on the mini-map in the bottom-left corner.

Icons commander cmdr german ambush camouflage Ambush Camouflage Edit

Ambush Camouflage lets Grenadiers, Panzer Grenadiers, and Heavy Machine Gun teams in cover to camouflage themselves from the enemy. This conceals them from sight until they start firing. Units get a First Strike bonus for a brief period of time, increasing their damage.

Support Package Edit

  • Requires German Infantry Doctrine, 2 Command Points
  • Grants 'Rudimentary Repair', 'Mark Target' and 'Model 24 Smoke Grenade' abilities.
  • Cost: 30Icon Munition COH2 Small.png 30

Veterancy Edit

Veterancy1 CoH2 Level 1 Veterancy:
  • Unlocks the passive "Combined Arms" ability
  • -15.74% received accuracy
Veterancy2 CoH2 Level 2 Veterancy:
  • +16.7% weapon accuracy
  • -25% weapon cooldown
  • -15.74% received accuracy
Veterancy3 CoH2 Level 3 Veterancy:
  • +20% accuracy
  • +25% bundled M24 throwing distance

Gallery Edit

Related Achievements Edit

Stealing the Spotlight Achievement Icon
Stealing the Spotlight

Kill 40 Panzer Grenadiers with Guards

Commando Style Achievement Icon

Commando Style

Kill 15 enemies with each of 25 different Panzer Grenadier squads

Infantry Production I Achievement Icon
Infantry Production I

Build 100 Conscripts, 100 Grenadiers, and 60 Panzer Grenadiers

Commando Style Achievement Icon
Panzer Grenadier Specialist

Achieve three levels of veteran status with 20 Panzer Grenadier squads and kill 300 Conscripts with Panzer Grenadier squads

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