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Panzer IV Medium Tank COH2 Ostheer
Panzer IV
PanzerIVCoH2
A Panzer IV
Role Core Medium Tank
Unit Cost 350Icon Manpower Small 350 125Icon Fuel Small 125 12Icon PopCap Small 12
Upkeep per Minute ?Icon Manpower Small ?
Produced By Support Armor Korps
Primary armament 75mm KwK 40
Secondary armament 2x 7.92mm MG 34
Health 640Icon Health Small 640
Armor Front: 180 Rear: 90
Max. Speed 6.3m p/s
Abilities (3)
Prioritize Vehicles
  • Activation: Toggle ability

Blitzkrieg Tactics

  • Requires: Veteran 1
  • Activation: Direct
  • Duration: 15
  • Cooldown: 35 seconds

Panzer Tactician

  • Doctrinal ability
  • Costs 30Icon Munitions Small 30
  • Activation: Direct
  • Duration: 8 seconds
  • Cooldown: 30 seconds
Upgrades (2)
Pintle-mounted MG42
  • Requires: Friendly territory
  • Cost: 50Icon Munitions Small 50
  • Upgrade time: 45 seconds

Spotting Scopes

  • Doctrinal ability
  • Requires: Friendly territory
  • Costs 30Icon Munitions Small 30
  • Upgrade time: 20 seconds

The versatile Panzer IV has been updated through the war with increasingly powerful guns and more effective armor to maintain its effectiveness as a front-line battle tank. Effective against most targets. Weak to heavy anti-tank. assault guns.

Overview

The Panzerkampfwagen IV was the most produced tank made by Germany during the second world war. With many variants being produced throughout. The version we see in the game changes with Vetrency. ( Note the only real differences in the later models was external-spaced armour fitted to the sides of the tank.) The unvetted Panzer 4 is the F2 variant , vet 1 is an up-engined F2. And vet 2 and 3 is the Panzer 4 H variant. Providing a x0.45 bonus to side armour.

The Panzer four proved to be a very successful tank during the war , but was out-performed by later soviet vehicle's. With soviet 85mm guns penetrating its armour easily. But however was still used as a backbone of German panzer groups , even in the later stages of the war.

Panzer IVs work well in conjunction with the Stug III; the Stug III has longer range to support those tanks, while the Panzers go to outflank enemy armor. The Panzer IV can be upgraded with a MG42 turret gunner, which can kill infantry its cannon turret is not facing.

Weapons

The Panzer IV we see in game is armed with the long barreled, 75mm KwK40 L48 at gun. This gun is a fantastic mid game gun, easily demolishing the thin armour of half-tracks, armored cars and even the slightly thicker armour of Light tanks such as the T-70 and Stuart. The gun will perform a little worse against more heavily armoured tanks like the T34, T34/85, M4, Cromwell and Firefly as they either have thicker or sloped armor. It may penetrate the frontal armour of these vehicles occasionally, but dont rely on it. Try flanking other tanks to maximize the potential to penetrate. The same applies for heavy tanks like the Churchill variants, Pershing and IS2. Use the good old flank and spank.

For anti-infantry, the Panzer IV comes with a coaxial 7.62mm MG , which had mediocre performance at best. To bolster your anti-infantry potential, upgrade to get a second MG 42 mounted on the pintle. This provides the Panzer IV with better firepower and gives it a better role as anti-infantry as the Machinegun can fire on infantry its cannon or coaxial MG is not facing. An MG upgraded Panzer IV can force retreats against non AT armed infantry. Be wary of conscripts, as their anti tank grenade upgrade can potentially damage your engine, leaving you vunerable to further grenades or even a counter tank or AT gun attack.

Abilities

Prioritize Vehicles

  • Activation: toggle ability

Attacks vehicles freely, but holds fire against infantry and structures unless given an explicit order to fire.

Blitzkrieg Tactics

  • Cost nothing
  • Cooldown 30 seconds

Tanks employ well-practiced Blitzkrieg tactics, fully utilizing the capacities of their vehicle to execute rapid maneuvers and thereby avoid enemy fire.

Panzer Tactician

  • Requires the Panzer Tactician Command Upgrade
  • Cost 30Icon Munitions Small 30 to activate

Use equipped smoke dischargers to block the enemy's line of sight.

Upgrades

Pinte-mounted MG-42

  • Cost  50Icon Munitions Small 50 to upgrade

The tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft. The gun offers 1200 rounds per minute of extra protection.

Spotting Scopes

  • Requires the Spotting Scopes Command Upgrade
  • Cost 30Icon Munitions Small 30 to upgrade

Vehicle commanders apply spotting scopes to improve their targeting capabilities by increasing line of sight. The scopes only work when the vehicle is not moving.

Veterancy 

Veterancy1 CoH2 Level 1 Veterancy:
  • Unlocks the 'Blitzkrieg Tactics' veteran ability.
Veterancy2 CoH2 Level 2 Veterancy:
  • +30% armor
  • +40% weapon rotation speed
Veterancy3 CoH2 Level 3 Veterancy:
  • -30% reload time
  • +20% rotation speed
  • +10% ac/de-celeration
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