Panzer IV Command Tank | |||
|---|---|---|---|
![]() A Command tank with an officer spotting enemies | |||
| Army | Wehrmacht Ostheer | ||
| Role | Medium Infantry Support Tank | ||
| Unit Cost |
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| Upkeep per Minute |
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| Prereq. |
Available in Doctrine Heavy Panzer Korps OR Support Armor Korps | ||
| Produced By | Kampfgruppe Headquarters | ||
| Build Time | 45 seconds | ||
| Primary armament | 75mm KwK 37 | ||
| Secondary armament | 2x 7.92mm MG 34 | ||
| Primary armament damage | 80 | ||
| Primary armament penetration |
55 (near) 45 (far) | ||
| Firing Range | 40 | ||
| Sight Range | 35 | ||
| Health |
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| Armor |
Front: 180 Rear: 90 | ||
| Max. Speed | 6.5m p/s | ||
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A Panzer IV Ausf. F1 Infantry Support Tank equipped with a short-barreled main gun that is effective against infantry and light vehicles. The Command Tank provides defensive bonuses to units in an aura around it.
Overview[]
This version of the Panzer IV has a short barreled 75mm cannon with a higher rate of fire but lower damage and penetration, making it weaker against tanks but better against infantry and light vehicles. This tank is ideal for support as nearby friendly infantry and vehicles receive 10% less damage from most attacks.
Doctrine Availablity[]
- Blitzkrieg Doctrine
- Festung Support Doctrine
- Fortified Armor Doctrine
- German Mechanized Doctrine
- Mobile Defense Doctrine
Abilities[]
Command Radio Net[]
- Cost nothing
- Passive
This unit is in the presence of a command tank and takes reduced damage.
Units nearby will take 10% less damage, so enemy anti-tank guns usually will do 144 damage not 160. Note that while other units benefit from the aura, the Command Tank itself does not and receives FULL damage from any enemy hits.
Fire Smoke Shell[]
Fires a special round that explodes with an obscuring smoke screen. A low cool down allows it to be fired frequently.
Mark Target[]
The tank commander marks a hostile target vehicle for destruction, making them more vulnerable to incoming fire.
The Marked Unit is 25% easier to hit (more received accuracy) and has -20% reduced armor (making it more likely to penetrate when hit).
Panzer Tactician[]
Info here.
Upgrades[]
Spotting Scopes[]
- Requires doctrine
- Cost
30 to upgrade - Requires friendly and connected territory
- Upgrade time: 20 seconds
Vehicle commanders apply spotting scopes to improve their targeting capabilities by increasing line of sight. The scopes only work when the vehicle is not moving.
Veterancy []
Level 1 Veterancy:
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Level 2 Veterancy:
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Level 3 Veterancy:
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