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(The L/61 gun isn't correct. The real gun is L/55. You don't have to look on Wikipedia, but anywhere.)
Tags: Visual edit apiedit
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{{Infobox vehicle
 
{{Infobox vehicle
|faction = [[Panzer Elite]]
+
|army = [[Panzer Elite]]
|role = Ultra Heavy Tank Destroyer
+
|role = Heavy Tank Destroyer
 
|unit_cost = {{PopCap|12}}, and also drains about {{Manpower|-100}} per minute from your income for 5 minutes.
 
|unit_cost = {{PopCap|12}}, and also drains about {{Manpower|-100}} per minute from your income for 5 minutes.
 
|prereq = [[Tank Destroyer Tactics]]: '''Heavy Tank Destroyer Support'''
 
|prereq = [[Tank Destroyer Tactics]]: '''Heavy Tank Destroyer Support'''
 
|production_struc = None; Called in from the field.
 
|production_struc = None; Called in from the field.
|primary_weapon = 128 mm PaK 44 L/55
+
|primary_weapon = 128 mm PaK 44 L/61
|secondary_weapon = 7.92 mm Maschinengewehr 34
+
|secondary_weapon = 2x 7.92 mm Maschinengewehr 34
 
|garrison =
 
|garrison =
|health = {{Health|}}
+
|health = {{Health|2075}}
|armor = Ultra Heavy
+
|armor = Heavy
|speed = 5 m/s
+
|speed = 2.5 m/s
 
|num_products =
 
|num_products =
 
|produces =
 
|produces =
Line 21: Line 21:
 
{{cite|Jagdtiger ready for battle.}}
 
{{cite|Jagdtiger ready for battle.}}
   
The Jagdpanzer VI "Jagdtiger", or Jagdtiger Tank, is a unique Ultra-heavy tank-destroyer fielded by the Panzer Elite Tank Destroyer Tactics company in [[Company of Heroes: Eastern Front]] as a reward unit. The Jagdtiger is the most powerful unit in the game, followed by the [[King Tiger]]. It carries a powerful anti-tank cannon capable of perfectly pierce any Allied armor, front or rear, and causing destruction. Only a single Jagdtiger can be called in, after which the ability to summon it disappears. It replaces the [[Jagdpanther]] in Company of Heroes: Eastern Front.
+
The Jagdpanzer VI "Jagdtiger", or Jagdtiger Tank, is a unique heavy tank-destroyer fielded by the Panzer Elite Tank Destroyer Tactics company in [[Company of Heroes: Eastern Front]] as a reward unit. The Jagdtiger is the most powerful unit in the game, followed by the [[King Tiger]] and the [[Jagdpanther]]. It carries a powerful anti-tank cannon capable of perfectly piercing any Allied armor, front or rear. Only a single Jagdtiger can be called in, after which the ability to summon it disappears. It replaces the [[Jagdpanther]] in Company of Heroes: Eastern Front.
   
 
== Weapons ==
 
== Weapons ==
The Jagdtiger is equipped with the best Anti-Tank cannon in the game, an 128 mm PaK 44 L/55. This weapon is mounted directly into the hull, and can only fire forwards.
+
The Jagdtiger is equipped with one of the best Anti-Tank cannon in the game, an 128 mm PaK 44 L/55. This weapon is mounted directly into the hull, and can only fire forwards.
Additionally, the Jagdtiger has a token 7.92mm Maschinengewehr installed at the front of the hull.
+
Additionally, the Jagdtiger has a token 7.92mm Maschinengewehr installed at the front of the hull, and another one as a coaxial mount.
   
 
=== 128 mm PaK 44 L/55 ===
 
=== 128 mm PaK 44 L/55 ===
The main gun on a Jagdtiger is an 12.8 cm (128mm) PaK 44 L/55.
+
The main gun on a Jagdtiger is an 12.8 cm (128mm) PaK 44 cannon.
   
  +
Each shell fired by the PaK 44 delivers 165 points of damage to its target. With a blast radius of 2 meters. As far as Penetration is concerned, the PaK 44 can perfectly pierce through any armor in the game. It has an 100% basic chance of going through an M26 Pershing's and IS-3's front armor, the heaviest armor available to the Allies.
The PaK 43 has a range of 275 meters, 225 meters beyond the tank's own sight-range. At that distance it has 100% base accuracy, making this a very accurate gun in most combat-range encounters.
 
   
  +
The PaK 44 fires one shell every ~8 seconds. For comparison, the Sherman Firefly fires once every 8.5 seconds - unless supported by a Cromwell Command Tank, and doesn't deliver nearly as much firepower.
Each shell fired by the PaK 44 delivers 5000 points of damage to its target. With a blast radius of 25 meters. As far as Penetration is concerned, the PaK 44 can perfectly pierce through any armor in the game. It has an 100% basic chance of going through an M26 Pershing's front armor, the heaviest armor available to the Allies.
 
 
The PaK 44 fires one shell every ~2 seconds - extremely quick for a cannon of this massive. For comparison, the Sherman Firefly fires once every 8.5 seconds - unless supported by a Cromwell Command Tank, and doesn't deliver nearly as much firepower.
 
   
 
=== 7.92 mm Maschinengewehr 34 ===
 
=== 7.92 mm Maschinengewehr 34 ===
The Jagdtiger is also equipped with a 7.92mm Maschinengewehr 34, installed at the front of the hull. This is a relic from the King Tiger chassis on which this tank is built.
+
The Jagdtiger is also equipped with two 7.92mm Maschinengewehr 34, installed at the front of the hull, and a coaxial mount. This is a relic from the enhanced King Tiger chassis on which this tank is built.
  +
  +
This weapon fires in 15-30 bullet bursts, and inflicts 8 points of damage per hit. It reloads 3 seconds after the bursts.
  +
  +
== Veterancy ==
  +
=== Bonuses ===
  +
  +
Every time the [[Jagdpanther]] gains a level, you'll be asked to choose which Veterancy Upgrade you wish to apply to it - ''either'' a Defensive bonus or an Offensive bonus, '''''but not both'''''. You can choose a different bonus at each Veterancy level, if you want.
  +
  +
The bonuses described below are specific to each level. Due to the way they are applied on top of each other, when computed together (see below) they may or may not add up as you may expect.
  +
  +
{{PEVT
  +
| name = Jagdpanther
  +
| 1_vet_def =
  +
*10% harder to hit by all weapons
  +
*10% damage reduction from all sources
  +
*+15% increase to Maximum Health
  +
*+15% increase to Maximum Speed
  +
| 1_vet_off =
  +
*+15% accuracy with all weapons
  +
*+15% [[Penetration]] with all weapons
  +
*+11% firing rate
  +
*10% shorter reload times
  +
| 2_vet_def =
  +
*5% harder to hit by all weapons
  +
*5% damage reduction from all sources
  +
*+5% increase to Maximum Health
  +
*+15% increase to Maximum Speed
  +
| 2_vet_off =
  +
*+15% accuracy with all weapons
  +
*+15% [[Penetration]] with all weapons
  +
*+11% firing rate
  +
*10% shorter reload times
  +
| 3_vet_def =
  +
*5% harder to hit by all weapons
  +
*5% damage reduction from all sources
  +
*+5% increase to Maximum Health
  +
*+15% increase to Maximum Speed
  +
*+100% increase in deflection from all sources
  +
| 3_vet_off =
  +
*+15% accuracy with all weapons
  +
*+15% [[Penetration]] with all weapons
  +
*+11% firing rate
  +
*10% shorter reload times
  +
*+100% increase in damage with all weapons
  +
}}
  +
  +
When these bonuses are computed together with each other as well as the unit's basic statistics, the results at each level are as follows:
   
  +
{| class="gradientable" cellpadding="3" style="width: 100%; font-size:90%; text-align:left;"
This weapon fires in 250 bullet bursts, and inflicts 50 points of damage per hit. It reloads 3 seconds after the bursts.
 
  +
|- class="firstrow"
  +
! Veterancy Level
  +
! Selected Upgrades
  +
! Harder to hit by
  +
! Damage Reduction
  +
! Maximum Health
  +
! Maximum Speed
  +
! Deflection
  +
! Accuracy
  +
! Penetration
  +
! Firing Rate
  +
! Reload Times
  +
! Damage
  +
|-
  +
| 0
  +
|
  +
| class="original" | --
  +
| class="original" | --
  +
| {{Health|4250|original}}
  +
| class="original" | 3.5 m/s
  +
| class="original" | 100%
  +
| class="original" | --
  +
| class="original" | --
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
|-
  +
| rowspan=2 style="vertical-align:text-top;" | 1
  +
| {{PEB|d}}
  +
| 10%
  +
| 10%
  +
| {{Health|4888}}
  +
| 4 m/s
  +
| class="original" | 100%
  +
| class="original" | --
  +
| class="original" | --
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|o}}
  +
| class="original" | --
  +
| class="original" | --
  +
| {{Health|4250|original}}
  +
| class="original" | 3.5 m/s
  +
| class="original" | 100%
  +
| +15%
  +
| +15%
  +
| 111%
  +
| 90%
  +
| class="original" | 100%
  +
|-
  +
| rowspan=4 style="vertical-align:text-top;" | 2
  +
| {{PEB|d|d}}
  +
| 15%
  +
| 15%
  +
| {{Health|5100}}
  +
| 4.6 m/s
  +
| class="original" | 100%
  +
| class="original" | --
  +
| class="original" | --
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|o|d}}
  +
| 5%
  +
| 5%
  +
| {{Health|4675}}
  +
| 4 m/s
  +
| class="original" | 100%
  +
| +15%
  +
| +15%
  +
| 111%
  +
| 90%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|d|o}}
  +
| 10%
  +
| 10%
  +
| {{Health|4888}}
  +
| 4 m/s
  +
| class="original" | 100%
  +
| +15%
  +
| +15%
  +
| 111%
  +
| 90%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|o|o}}
  +
| class="original" | --
  +
| class="original" | --
  +
| {{Health|4250|original}}
  +
| class="original" | 3.5 m/s
  +
| class="original" | 100%
  +
| +32%
  +
| +32%
  +
| 123%
  +
| 81%
  +
| class="original" | 100%
  +
|-
  +
| rowspan=8 style="vertical-align:text-top;" | 3
  +
| {{PEB|d|d|d}}
  +
| class="best" | 19%
  +
| class="best" | 19%
  +
| {{Health|5313|best}}
  +
| class="best" | 5.1 m/s
  +
| class="best" | 200%
  +
| class="original" | --
  +
| class="original" | --
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|o|d|d}}
  +
| 10%
  +
| 10%
  +
| {{Health|4675}}
  +
| 4.6 m/s
  +
| class="original" | 100%
  +
| +15%
  +
| +15%
  +
| 111%
  +
| 90%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|d|o|d}}
  +
| 15%
  +
| 15%
  +
| {{Health|5100}}
  +
| 4.6 m/s
  +
| class="original" | 100%
  +
| +15%
  +
| +15%
  +
| 111%
  +
| 90%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|o|o|d}}
  +
| 5%
  +
| 5%
  +
| {{Health|4463}}
  +
| 4 m/s
  +
| class="original" | 100%
  +
| +32%
  +
| +32%
  +
| 123%
  +
| 81%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|d|d|o}}
  +
| 15%
  +
| 15%
  +
| {{Health|5100}}
  +
| 4.6 m/s
  +
| class="original" | 100%
  +
| +15%
  +
| +15%
  +
| 111%
  +
| 90%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|o|d|o}}
  +
| 5%
  +
| 5%
  +
| {{Health|4463}}
  +
| 4 m/s
  +
| class="original" | 100%
  +
| +32%
  +
| +32%
  +
| 123%
  +
| 81%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|d|o|o}}
  +
| 10%
  +
| 10%
  +
| {{Health|4888}}
  +
| 4 m/s
  +
| class="original" | 100%
  +
| +32%
  +
| +32%
  +
| 123%
  +
| 81%
  +
| class="original" | 100%
  +
|-
  +
| {{PEB|o|o|o}}
  +
| class="original" | --
  +
| class="original" | --
  +
| {{Health|4250|original}}
  +
| class="original" | 3.5 m/s
  +
| class="original" | 100%
  +
| class="best" | +52%
  +
| class="best" | +52%
  +
| class="best" | 137%
  +
| class="best" | 72%
  +
| class="best" | 200%
  +
|}
  +
''* Click the button at the top-right corner to view the entire table.''
   
 
== Trivia ==
 
== Trivia ==
* The Jagdtiger is the most heavily armored fighting vehicle of World War 2. Of which its armor is 250 mm thick in the front of the hull and 450 mm thick on the front of the turret and 5000 mm thick in the gun mantlet, that no allied tank can pierce it, weighting 72 tonnes it can almost crush all allied tanks in the war.
+
* The Jagdtiger is the most heavily armored fighting vehicle of World War 2. Of which its hull armor is 25 cm thick, that no allied tank can pierce it, weighting 70.6 tonnes it is so heavy.
* The Jagdtiger is also the most heavily armed fighting vehicle of World War 2. With its 128 mm PaK 44 L/55 Gun it can destroy everything it hits, even the hardest ones.
+
* The Jagdtiger is also the most heavily armed fighting vehicle of World War 2. With its 128 mm PaK 44 L/55 Gun it can damage almost everything it hits.
* Even weighting 72 tonnes it can still have a speed up to 60 km/h on paved roads and 40 km/h on cross country, thanks to its powerful engine.
+
* Even weighting 70.6 tonnes it can still have a speed up to 40 km/h on paved roads and 25 km/h on cross country.
  +
* The Jagdtiger is no longer available for Wehrmacht in v1.40 of Eastern Front, it was replaced by the Tiger Ace, driven by Joseph Schultz (from the original CoH). It was instead used by the Panzer Elite.
 
[[Category:Company of Heroes: Eastern Front]]
 
[[Category:Company of Heroes: Eastern Front]]
 
[[Category:Vehicles]]
 
[[Category:Vehicles]]

Revision as of 16:20, 3 September 2017

Jagdtiger
Army Panzer Elite
Role Heavy Tank Destroyer
Unit Cost 12Icon PopCap Small 12, and also drains about -100Icon Manpower Small −100 per minute from your income for 5 minutes.
Prereq. Tank Destroyer Tactics: Heavy Tank Destroyer Support
Produced By None; Called in from the field.
Primary armament 128 mm PaK 44 L/61
Secondary armament 2x 7.92 mm Maschinengewehr 34
Health 2075Icon Health Small 2,075
Armor Heavy
Max. Speed 2.5 m/s

The Jagdpanzer VI "Jagdtiger", or Jagdtiger Tank, is a unique heavy tank-destroyer fielded by the Panzer Elite Tank Destroyer Tactics company in Company of Heroes: Eastern Front as a reward unit. The Jagdtiger is the most powerful unit in the game, followed by the King Tiger and the Jagdpanther. It carries a powerful anti-tank cannon capable of perfectly piercing any Allied armor, front or rear. Only a single Jagdtiger can be called in, after which the ability to summon it disappears. It replaces the Jagdpanther in Company of Heroes: Eastern Front.

Weapons

The Jagdtiger is equipped with one of the best Anti-Tank cannon in the game, an 128 mm PaK 44 L/55. This weapon is mounted directly into the hull, and can only fire forwards. Additionally, the Jagdtiger has a token 7.92mm Maschinengewehr installed at the front of the hull, and another one as a coaxial mount.

128 mm PaK 44 L/55

The main gun on a Jagdtiger is an 12.8 cm (128mm) PaK 44 cannon.

Each shell fired by the PaK 44 delivers 165 points of damage to its target. With a blast radius of 2 meters. As far as Penetration is concerned, the PaK 44 can perfectly pierce through any armor in the game. It has an 100% basic chance of going through an M26 Pershing's and IS-3's front armor, the heaviest armor available to the Allies.

The PaK 44 fires one shell every ~8 seconds. For comparison, the Sherman Firefly fires once every 8.5 seconds - unless supported by a Cromwell Command Tank, and doesn't deliver nearly as much firepower.

7.92 mm Maschinengewehr 34

The Jagdtiger is also equipped with two 7.92mm Maschinengewehr 34, installed at the front of the hull, and a coaxial mount. This is a relic from the enhanced King Tiger chassis on which this tank is built.

This weapon fires in 15-30 bullet bursts, and inflicts 8 points of damage per hit. It reloads 3 seconds after the bursts.

Veterancy

Bonuses

Every time the Jagdpanther gains a level, you'll be asked to choose which Veterancy Upgrade you wish to apply to it - either a Defensive bonus or an Offensive bonus, but not both. You can choose a different bonus at each Veterancy level, if you want.

The bonuses described below are specific to each level. Due to the way they are applied on top of each other, when computed together (see below) they may or may not add up as you may expect.

Veterancy Jagdpanther 0
No Veterancy:

Unit is at normal combat effectiveness.


Veterancy Jagdpanther 1
Level 1 Veterancy:
Upgrade Defensive Bonus 1 Defensive Bonus 1
  • 10% harder to hit by all weapons
  • 10% damage reduction from all sources
  • +15% increase to Maximum Health
  • +15% increase to Maximum Speed
Or
Upgrade Offensive Bonus 1 Offensive Bonus 1
  • +15% accuracy with all weapons
  • +15% Penetration with all weapons
  • +11% firing rate
  • 10% shorter reload times


Veterancy Jagdpanther 2
Level 2 Veterancy:
Upgrade Defensive Bonus 2 Defensive Bonus 2
  • 5% harder to hit by all weapons
  • 5% damage reduction from all sources
  • +5% increase to Maximum Health
  • +15% increase to Maximum Speed
Or
Upgrade Offensive Bonus 2 Offensive Bonus 2
  • +15% accuracy with all weapons
  • +15% Penetration with all weapons
  • +11% firing rate
  • 10% shorter reload times


Veterancy Jagdpanther 3
Level 3 Veterancy:
Upgrade Defensive Bonus 3 Defensive Bonus 3
  • 5% harder to hit by all weapons
  • 5% damage reduction from all sources
  • +5% increase to Maximum Health
  • +15% increase to Maximum Speed
  • +100% increase in deflection from all sources
Or
Upgrade Offensive Bonus 3 Offensive Bonus 3
  • +15% accuracy with all weapons
  • +15% Penetration with all weapons
  • +11% firing rate
  • 10% shorter reload times
  • +100% increase in damage with all weapons

When these bonuses are computed together with each other as well as the unit's basic statistics, the results at each level are as follows:

Veterancy Level Selected Upgrades Harder to hit by Damage Reduction Maximum Health Maximum Speed Deflection Accuracy Penetration Firing Rate Reload Times Damage
0 -- -- 4250Icon Health Small 4,250 3.5 m/s 100% -- -- 100% 100% 100%
1 Defensive Bonus 10% 10% 4888Icon Health Small 4,888 4 m/s 100% -- -- 100% 100% 100%
Ofensive Bonus -- -- 4250Icon Health Small 4,250 3.5 m/s 100% +15% +15% 111% 90% 100%
2 Defensive BonusDefensive Bonus 15% 15% 5100Icon Health Small 5,100 4.6 m/s 100% -- -- 100% 100% 100%
Ofensive BonusDefensive Bonus 5% 5% 4675Icon Health Small 4,675 4 m/s 100% +15% +15% 111% 90% 100%
Defensive BonusOfensive Bonus 10% 10% 4888Icon Health Small 4,888 4 m/s 100% +15% +15% 111% 90% 100%
Ofensive BonusOfensive Bonus -- -- 4250Icon Health Small 4,250 3.5 m/s 100% +32% +32% 123% 81% 100%
3 Defensive BonusDefensive BonusDefensive Bonus 19% 19% 5313Icon Health Small 5,313 5.1 m/s 200% -- -- 100% 100% 100%
Ofensive BonusDefensive BonusDefensive Bonus 10% 10% 4675Icon Health Small 4,675 4.6 m/s 100% +15% +15% 111% 90% 100%
Defensive BonusOfensive BonusDefensive Bonus 15% 15% 5100Icon Health Small 5,100 4.6 m/s 100% +15% +15% 111% 90% 100%
Ofensive BonusOfensive BonusDefensive Bonus 5% 5% 4463Icon Health Small 4,463 4 m/s 100% +32% +32% 123% 81% 100%
Defensive BonusDefensive BonusOfensive Bonus 15% 15% 5100Icon Health Small 5,100 4.6 m/s 100% +15% +15% 111% 90% 100%
Ofensive BonusDefensive BonusOfensive Bonus 5% 5% 4463Icon Health Small 4,463 4 m/s 100% +32% +32% 123% 81% 100%
Defensive BonusOfensive BonusOfensive Bonus 10% 10% 4888Icon Health Small 4,888 4 m/s 100% +32% +32% 123% 81% 100%
Ofensive BonusOfensive BonusOfensive Bonus -- -- 4250Icon Health Small 4,250 3.5 m/s 100% +52% +52% 137% 72% 200%

* Click the button at the top-right corner to view the entire table.

Trivia

  • The Jagdtiger is the most heavily armored fighting vehicle of World War 2. Of which its hull armor is 25 cm thick, that no allied tank can pierce it, weighting 70.6 tonnes it is so heavy.
  • The Jagdtiger is also the most heavily armed fighting vehicle of World War 2. With its 128 mm PaK 44 L/55 Gun it can damage almost everything it hits.
  • Even weighting 70.6 tonnes it can still have a speed up to 40 km/h on paved roads and 25 km/h on cross country.
  • The Jagdtiger is no longer available for Wehrmacht in v1.40 of Eastern Front, it was replaced by the Tiger Ace, driven by Joseph Schultz (from the original CoH). It was instead used by the Panzer Elite.