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Grenadiers can construct an empty bunker, giving heavy cover for the squad inside it.
 
Grenadiers can construct an empty bunker, giving heavy cover for the squad inside it.
   
MG Emplacements are generally placed on the map covering points, lanes of attack or other important areas. Healing Stations have a two man squad that heals infantry in its direct surroundings. These are most commonly placed at your HQ or retreat point to heal infantry that is reinforcing. Reinforcement Points can reinforce nearby infantry and are a good way to keep pressure on your opponent by circumventing the need to retreat to your HQ.
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MG Emplacements are generally placed on the map covering points, lanes of attack or other important areas. Healing Stations station three medics that heal friendly infantry in its vicinity. These are most commonly placed at your HQ or retreat point to heal infantry that is reinforcing. Reinforcement Points can reinforce nearby infantry and are a good way to keep pressure on your opponent by circumventing the need to retreat to your HQ.
   
 
== Abilities ==
 
== Abilities ==
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* Cooldown: 15 seconds
 
* Cooldown: 15 seconds
Grenadiers can fire a Panzerfaust Anti-Tank Warhead at short range at enemy vehicles.
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Grenadiers can fire a Panzerfaust Anti-Tank Warhead at short range at enemy vehicles. If it brings the target vehicle below 75% HP, it will cause engine damage.
   
 
=== [[File:RfileGrenade.png]] '''Rifle Grenade Shot''' ===
 
=== [[File:RfileGrenade.png]] '''Rifle Grenade Shot''' ===
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* Cost {{Munitions|20}} to activate
 
* Cost {{Munitions|20}} to activate
 
* Cooldown: 45 seconds
 
* Cooldown: 45 seconds
Field First Aid let's the squad, after obtaining Veterancy Rank 1, heal other nearby squads.
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Field First Aid lets the squad, after obtaining Veterancy Rank 1, heal other nearby squads.
   
 
=== [[File:HullDown.png]] '''Hull Down''' ===
 
=== [[File:HullDown.png]] '''Hull Down''' ===
* Requires the '''Hull Down''''' ''ability from''' '''the''' Fortified Armor Doctrine'''
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* Requires the '''Hull Down''''' ''ability from''' '''the''' Fortified Armor Doctrine, Festung Armor Doctrine, '''and''' Defensive Doctrine'''
 
* Cost nothing
 
* Cost nothing
 
Friendly vehicles can be set in an immobile Hull Down position in tactical places. While in Hull Down, vehicles cannot move but get defensive bonuses and on the offense increased accuracy and quicker loading times. It takes 15 seconds to be placed in a Hull Down position but vehicles can exit this position instantly to move again.
 
Friendly vehicles can be set in an immobile Hull Down position in tactical places. While in Hull Down, vehicles cannot move but get defensive bonuses and on the offense increased accuracy and quicker loading times. It takes 15 seconds to be placed in a Hull Down position but vehicles can exit this position instantly to move again.
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* Cost {{Munitions|60}} to upgrade
 
* Cost {{Munitions|60}} to upgrade
   
The MG-42 is one of the best machine guns in the war, offering an unparalleled rate of fire. This gun improves anti-infantry capability. Does not fire on the move.
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The MG-42 is one of the best machine guns in the war, offering an unparalleled rate of fire. This gun improves anti-infantry capability at medium to long range. Does not fire on the move.
   
 
== Veterancy ==
 
== Veterancy ==

Revision as of 06:21, 5 April 2016

This is an article about Company of Heroes 2.
Are you looking for the Grenadier Squad article for the original Company of Heroes?

Grenadier Squad Icon COH2 Ostheer
Grenadiers
Grenadiers
Army Wehrmacht Ostheer
Role Core Infantry
Men per Squad 4
Unit Cost 240Icon Manpower Small 240
7Icon PopCap Small 7
Upkeep per Minute -?Icon Manpower Small -?
Produced By Infanterie Kompanie
Cost to Reinforce 30Icon Manpower Small 30
1Icon PopCap Small 1
Health per Man 80Icon Health Small 80
Infantry Type Infantry
Basic Weapon 4x Kar98k
Firing Range 35 meters
Max. Speed 3 m/s
Produces (1)
Bunker
  • Costs: 150Icon Manpower Small 150
  • Can upgrade to MG Emplacement, Healing Station or Reinforcement Point for 60Icon Munitions Small 60.
  • Build time: 17 seconds
Abilities (5)
Fire Panzerfaust
  • Costs: 25Icon Munitions Small 25
  • Activation: Select Vehicle (Enemy)
  • Cooldown: 15 seconds

Rifle Grenade Shot

  • Requires: Battle Phase 1
  • Cost: 30Icon Munitions Small 30
  • Activation: Select Area
  • Cooldown: 25 seconds

Field First Aid

  • Requires: Veteran 1
  • Cost: 20Icon Munitions Small 20
  • Activation: Select Squad (Friendly)
  • Duration: 6 seconds
  • Cooldown: 45 seconds

Hull Down

  • Doctrinal ability
  • Cost: nothing
  • Activation: Select Vehicle (Friendly)
  • Duration: 15 seconds

Fire Pit

  • Requires: Winter maps
  • Cost: 50Icon Manpower Small 50
  • Activation: Select Area
  • Build time: ? seconds
Upgrades (1)
MG-42 LMG
  • Requires: Battle Phase 1
  • Requires: Friendly territory
  • Cost: 60Icon Munitions Small 60
  • Upgrade time: 30 seconds

Grenadiers are the core infantry soldiers of the German army. These troops are trained and experienced , capably led, and well equipped - the equal of any soldier in the war.

They are the most effective against infantry at long range and have versatile abilities.

They can be upgraded with a single MG42 LMG that greatly increases the squads rate of fire and deadliness against infantry.

Production

BunkerIconCoH2 Bunker

  • Cost 150Icon Manpower Small 150
  • Can upgrade to MG Emplacement, Healing Station or Reinforcement Point for 60Icon Munitions Small 60.

Grenadiers can construct an empty bunker, giving heavy cover for the squad inside it.

MG Emplacements are generally placed on the map covering points, lanes of attack or other important areas. Healing Stations station three medics that heal friendly infantry in its vicinity. These are most commonly placed at your HQ or retreat point to heal infantry that is reinforcing. Reinforcement Points can reinforce nearby infantry and are a good way to keep pressure on your opponent by circumventing the need to retreat to your HQ.

Abilities

PanzerfaustCoH2 Fire Panzerfaust

  • Cost 25Icon Munitions Small 25 to activate
  • Cooldown: 15 seconds

Grenadiers can fire a Panzerfaust Anti-Tank Warhead at short range at enemy vehicles. If it brings the target vehicle below 75% HP, it will cause engine damage.

RfileGrenade Rifle Grenade Shot

  • Cost 30Icon Munitions Small 30 to activate
  • Cooldown: 25 seconds

Fires a 30mm high-explosive Gewehrsprenggranate rifle grenade. This grenade travels in an arc towards the selected area, ideally infantry, and explodes inflicting damage onto the enemy target. It has low damage but better range than a thrown grenade.

Ability medic first aid Field First Aid

  • Cost 20Icon Munitions Small 20 to activate
  • Cooldown: 45 seconds

Field First Aid lets the squad, after obtaining Veterancy Rank 1, heal other nearby squads.

HullDown Hull Down

  • Requires the Hull Down ability from the Fortified Armor Doctrine, Festung Armor Doctrine, and Defensive Doctrine
  • Cost nothing

Friendly vehicles can be set in an immobile Hull Down position in tactical places. While in Hull Down, vehicles cannot move but get defensive bonuses and on the offense increased accuracy and quicker loading times. It takes 15 seconds to be placed in a Hull Down position but vehicles can exit this position instantly to move again.

Fire Pit

  • Only on winter maps
  • Cost 50Icon Manpower Small 50

Fire Pits generate heat in the cold weather that stops your units from freezing and warms up freezing units. Can easily be destroyed. Can be placed on any open part of the map.

Upgrades

MG42LMG MG-42 LMG

GrenadiersMG42CoH2
  • Cost 60Icon Munitions Small 60 to upgrade

The MG-42 is one of the best machine guns in the war, offering an unparalleled rate of fire. This gun improves anti-infantry capability at medium to long range. Does not fire on the move.

Veterancy

Veterancy1 CoH2 Level 1 Veterancy:
  • Unlock the 'Field First Aid' veteran ability.
Veterancy2 CoH2 Level 2 Veterancy:
  • +40% weapon accuracy
Veterancy3 CoH2 Level 3 Veterancy:
  • -20% weapon cooldown
  • -23% received accuracy
  • -25% recharge time for Panzerfaust