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Assault Guards Infantry Squad
File:Assault Guards Infantry.jpg
Army Soviet Army
Role Elite Infantry
Men per Squad 6
Unit Cost 340CoH2 Manpower Icon 340
9CoH2 Population Icon 9
Upkeep per Minute 13.5CoH2 Manpower Icon 13.5
Prereq. Lend Lease Tactics
Anti-Infantry Tactics
Produced By Call-In
Cost to Reinforce 27CoH2 Manpower Icon 27
1CoH2 Population Icon 1
Health per Man 80Icon Health Small 80 per man
Received Accuracy 0.97
Basic Weapon 6x SVT-40 Semi-auto Rifles
Firing Range 35 metres
Sight Range 35 meters
Max. Speed 3 m/s
Abilities (2)
Assault Grenade Volley
  • Every member of the squad will throw RG-42 grenades.
  • Costs 30CoH2 Munition Icon 30
  • Cooldown: ? seconds


Bazooka Experts

  • M9 Bazookas are more effective when used by elite infantry like Assault Guards Infantry, Rangers and Paratroopers.
  • Passive.
Upgrades (2)
3x Thompson Submachine Guns
  • The iconic and infamous Thompson submachine gun was favored by soldiers for its rate of fire and powerful .45 caliber shell.
  • Costs 70CoH2 Munition Icon 70


2x M9 Bazooka

  • Equip squad with 2 M9 Bazookas.
  • Costs 100CoH2 Munition Icon 100

Veterancy[]

Veterancy1 CoH2 Level 1 Veterancy:
  • Passive healing out of combat.
Veterancy2 CoH2 Level 2 Veterancy:
  • -25% weapon cooldown.
  • -29% received accuracy.
  • -20% reload.
Veterancy3 CoH2 Level 3 Veterancy:
  • +40% accuracy.
  • +25% RGD-33 throwing distance.
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